| Jeremiah Genest ( @ 2006-03-28 13:11:00 |
| Current mood: | |
| Entry tags: | game design, gaming |
Functional Requirements Specifications
So I'm sitting here reading a Functional Requirements Specification for a project I'm on, and I can't help thinking (because to be honest my mind is drifting) that its a pity that rpgs don't come with one of these. Or maybe what I want is a User Requirements document. Or maybe a merge between the two. I know I'd appreciate one of these with HeroQuest (or any other games) as I often wonder just what a certain statement, example or rule was meant to actually do.
Seriously it doesn't need to be a different document but I'd love it if a designer was to break out the following for each aspect of system:
- Purpose - What the function is intended to accomplish.
- Input - What inputs will be accepted, in what format the inputs arrive, sources for the inputs, and other input characteristics.
- Process -The steps to be performed
- Output