Jeremiah Genest
26 October 2013 @ 04:24 pm
With Jess and the boy in New York for a fencing meet that leaves me alone after the star child goes to bed to watch something. So recommend to me something available on Netflix or iTunes.
 
 
Jeremiah Genest
19 May 2012 @ 05:47 pm
I have this great idea for a Night's Black Agents game but no idea where to recruit a group these days. Everyone seems so darn young.
 
 
Jeremiah Genest
02 April 2012 @ 10:04 am
This past weekend was Jess and my birthdays. This pretty much, depending on the category, puts us as a couple maybe just barely in middle adulthood. Which is weird, because I feel pretty much like an adult by now. But demography and advertising seem to be so firmly linked who can really tell the difference anymore.

Because our birthdays are right next to each others they tend to be a time of some thought about the state of our relationship. A taking stock of ourselves and each other.

Lets be honest, we live in a culture obsessed about not growing old. Lets be even more honest and admit Jess and I don't have the best role models for growing old in love (We have her maternal grandparents thankfully).

Now we are at the beginning of these middle years, we have a long way to go, but this year (and probably the last few years) have been this period of intense contemplation of where are we going.

As an aside, Googling “middle age love” mostly gets me hits on courtly love in the middle ages, which makes me think of Ars Magica which makes me think of how we met....

So here are my thoughts.

People often say you live to accept the flaws of the one you love. I'd argue that its rather growing to understand why those flaws are strengths. And the strengths become bedrock. I've written before about Jess's strengths. Her intelligence, her compassion, her insight and clarity. Her ability to master anything. All of these I love. But I also love her scowls and her frowns, even when they are directed at me. I can watch her thought process play out on her face and while I'm not always sure where it is going I love watching her. Seriously, I can watch Jess for hours as she works her way through a thorny problem. So incredibly sexy.

Relationships are about change of course, and I'm a better person now than I was in my 30s an certainly better than my 20s thanks to Jess and our relationship. I really look forward to my 40s, this is a road that I'm glad I am on, and looking back at what my 20 something self thought my 40s were going to be like I'm really glad he was an idiot and had no idea of what was coming.

Jess is an amazing person and I'm lucky to be with her. The depths of her thoughts, her insightfulness, her ability to take something clearly state it in such a way that it makes immediate sense. I couldn't live without this. She challenges me, and because she challenges me I'm a better person.

I love her smile, her humor and her energy. I love just sitting with her exchanging thoughts. I love the way she is with our kids, the pets and just strangers. I love the home we've built together.

Happy birthday Jess, and I look forward to every birthday with you from here to 100 and beyond.
 
 
Jeremiah Genest
01 September 2011 @ 11:34 am
Some key Individuals

Roxanne, Power of Photography: our protagonist

Time: Time’s an androgyne and not on the same timeline as everyone else. Which makes hir seem like a scatterbrain, but they aren’t. Time is fascinated by creating little alternate realities, in snow globes. It seems to treat them as bonsai-like art forms. Most others don’t get it. Hu is Roxanne’s sibling.

Elena, Power Resonate: Roxanne’s other sibling. She dwells in a night club where the dream forms of important 20th and 21st century artists/musicians/thinkers mix and mingle. The first time Roxanne met her she was watching a performance of Coltrane, Gillespie, Hendrix and someone who is currently 5 perform some very out-there Jazz.

Jason, Power Thunder: Arrogant and thousands of years old. He claims to have been born in Thule. He’s a pretty boy and seems to know everyone and everything. He is sibling to Max.

Max Ernst, Power of Signifiers: He’s from Babylon, or something. Less arrogant than his sibling they may have been lovers at some point. Might still be. He’s a player and a manipulator and a powerful sorcerer. He also strives for an apocalypse. But only his apocalypse. He doesn’t like other’s. He’s only started wanting an apocalypse in the last 60 years.

The ErlKing: King of the Los Angeles Fae. He’s dangerous.

Llewleyn: Master thief and scion of a noble house of the fae. Past lover of the ErlKing. Irreverent and probably a little too influenced by movies of the rat pack. And Hudson Hawk.
 
 
Jeremiah Genest
01 September 2011 @ 10:26 am
peaseblossom and I have been running a Nobilis game with the numbers field off and its probably past time I detailed the basics of cosmology a little more. This is incredibly rough.

The Cosmos (Creation/Universe/Stuff-where-we-live) can be thought of as a large n-dimension medium, sort of like water, sort of like gas. Let’s call it Aether (mainly because I’m a sucker for the term). Somewhere far away from us is a light source. Call that the point of creation, the Source, or even anthropomorphize that as a creator. It is not the only light source, there are others, but it’s the brightest and most important (the other light sources will become important later).

The light is possibility. As it travels through the aether and interacts with it in several ways (and not exclusively just one).

When the light refracts it changes. Sometimes like a prism, other times like a lens, and even in other ways. This refines, enhances, and changes properties; usually in ways that refine the possibilities of the light. Some of these have a type of sentience (it’s highly possible that everything has a some sort of sentience). The way the rays of light act on the aether often self-generates these (there are probably other factors involved, call it gravity or quantum flux or what have you) and so the rays pass through one, are transformed, pass through another, are refined, etc. The ones closest to us are Patrons/Imperators.

There are some places where the aether coalesces, usually because they are nexus of many, many strands of transformed light. These opaque places take on the colors of the light and are worlds. Many worlds take spherical or platonic solid shapes. Many have tails. These tails are many-world/timelines/branching-worlds. Often they have multiple tails. Sometimes they shed smaller selves.

Transformed light from the imperators can coalesce on a given world. These are the powers. Differentiated rays of light from the same light are considered siblings.
 
 
Jeremiah Genest
The top thing I hope to never every see again in any game is a skill dedicated to flirting, this includes seduction . There are many reasons, from the simplistic to the fact its misogynistic.

Flirting is, usually, explained as a skill to manipulate people who find you sexually attractive.

So lets get one thing out of the way. Communication is pretty much communication, and if you are adept at manipulation you are adept at manipulation. The building blocks of flirting are the same as any type of communication. Also the idea of flirting, like most communication, is culturally dependent. Even two western countries, like the US and France, have very very different ideas of what is flirting.

So, flirting is a communication style, or a set of tools used for a specific purpose. By prejudicing it as its own skill, especially when other major modes or styles of communication are lumped into one skill (or don’t even get mentioned in a skill) your putting flirting on unequal status. And unless your playing a game where every specialty and subset gets its own skill you probably shouldn’t do that to flirting. If your skill system isn’t granular enough to separate radio astronomy from Infrared astronomy than it probably isn’t granular enough to separate flirting from manipulation (or whatever you call it).

I’ve often heard from people “But character X flirts all the time, how would you explain them.” Since I play a lot of spy rpgs that's usually “What about James bond.” The easiest answer, after I stop laughing, is that James Bond just as easily manipulates men around him as he does women. Its just that the tropes are he later shoots the guy and sleeps with the woman. Doubt me? Watch the first 15 minutes of Goldfinger and lets talk.

And then, quite frankly, flirting as its depicted in most rpgs is misogynistic and displays quite a bit of cynicism towards relationships that I just don’t want to be associated with. Flirting in itself can be fine, but in rpgs there is so much baggage that its a bad idea and just reinforces some already bad trends in this hobby.
 
 
Jeremiah Genest
20 May 2011 @ 06:17 pm
What are your favorite movies/tv episodes with walls of crazy?
 
 
Jeremiah Genest
03 February 2011 @ 03:33 pm
It's not just enough to say you are against rape, or against patriarchy, when you are a guy and not be willing to be called on the stuff that you do or take advantage because of your status of privilege in society.

And yes I'm talking about Penny Arcade and PaxEAST.

Its easy to be a guy and think that your going to a convention has nothing to do with supporting rape culture. Because frankly we can be pretty secure in the privilege being a guy gives us.

Now I'm not going to say I'm innocent of doing this. Goodness knows peaseblossom puts up with a lot of shit from me. But part of wanting to be an ally is knowing that questioning your own assumptions is the first order of business.

I has the greatest respect and admiration for women like my wife or Courtney Stanton for the crap they put up with. But they shouldn't have to, and they certainly shouldn't be doing it alone.

Guys, and I'm particularly speaking to gamer guys because you’re my subculture and no matter how stupid you are I still identify with you, it is time to realize that we're mired in this patriarchal crap and it makes a difference and we have to own our own stupidity and point out the stupidity of others. And than work to change it.

If you support the guys at Penny Arcade, and that includes supporting PaxEast, than you are part of the problem. You are looking the other way at rape culture. And looking the other way is basically agreeing.

And unfortunately I count myself as part of the problem because I don't post enough about this sort of stuff in a coherent or consistent fashion. And I'm not proud of that.

So folks, look around and think is this really what we want to be? Is this the ebst we can be? And hopefully like me you'll agree its not. And maybe a part of that is walking away from Penny Arcade and PAX.
 
 
Jeremiah Genest
01 February 2011 @ 10:02 am
Gamers and geeks in general need to be held accountable for the sexist and other crap we do. Whether sexist art or rape jokes.

Penny Arcade should be ashamed of themselves and apologize in a big way. Folks defending themselves should have a deep look at their own sexism and adherence to the patriarchy that condones rape jokes. To have let this go on for such a longtime is deeply problematic and representative of a patriarchial way of thinking and deeply engrained priviledge.

Anyone going to PAXEast (or anyother of their conventions) should unfriend me now because you represent a large faction of gaming and geekdom that I am ashamed to be associated with.
 
 
Jeremiah Genest
27 January 2011 @ 01:00 pm
A few years ago we picked up a few copies of a locally produced comicbook, Kittyhawk. I hadn't realized there was a webcomic until today. Kitty Hawk by Braden D. Lamb (artist) and Vincent LaBate (writer) is an exceptionally well-done pulp adventure focused on aircraft and other machinery that looks almost alive. Great dogfights and a very good woman character as focus. I strongly recommend it, plus I have a softspot for diesel-punk.

As an aside, I really resent that punk has become the default word for SF using a particular technology. I need a better term.
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